When they go on a winning streak, the Devil himself offers to raise the stakes. Against the elder's warnings, the brothers enter the Devil's Casino and begin playing craps. On the fictional Inkwell Isles, Cuphead and his brother Mugman are two fun-loving kids who live under the watchful eye of Elder Kettle. 12.4.1.2 Cuphead: Comic Capers & Curios.An animated series based on the game, entitled The Cuphead Show!, is on Netflix. It was both a critical and commercial success, winning several awards and selling over four million copies by July 2019. The game was praised for its art style and noted for its challenging difficulty. The game was inspired by the rubber hose style of animation used in cartoons of the 1930s, such as the work of studios Fleischer and Walt Disney Animation, and seeks to emulate their subversive and surrealist qualities.Ĭuphead features one or two players taking control of animated characters Cuphead and his brother Mugman to fight through several levels that culminate in boss fights as to repay their debt to The Devil. First announced in 2013, the game was released for Microsoft Windows and Xbox One in September 29th, 2017, for macOS in October 19th, 2018, for Nintendo Switch in April 18th, 2019, and for PlayStation 4 in July 28th, 2020. It’s refreshing to see a hard game that’s willing to be a little silly just as it’s refreshing to play a hard game that doesn’t make me feel like it’s trying to cheat, or even be hard for the sake of being hard.Cuphead is a run and gun indie video game developed and published by StudioMDHR. Cuphead is a game that knows its aesthetic and utilizes it really, really well. For a game that’s pretty concise and clever with its fight design, it’s a little disappointing to see screen-obstruction as a technique for ramping up difficulty.Įven so, this gripe is minor. It’s pretty often that foreground trees or buildings flying by will cover up a pretty extensive part of the map. The only problem with this teaching-style is that Cuphead is also a game that’ll try to distract you. After all, how else are you going to learn to not deal with the Devil? If you find yourself constantly throwing yourself at a boss, it’s because you’re supposed to. You have unlimited ammo, and chances to customize your weapons to whichever boss you’re fighting, and all the collectibles are completely attainable. I found myself appreciate the clever, cartoonish designs of vegetables, dragons, and sea-witches, even as they were whooping up on me.Ĭuphead’s difficulty has been written about backwards and forwards, but there’s something very important to note about its gameplay: the game wants you to learn. Each battle feels different, even those of the same level type, which is saying something for a game that has 30. The designs of Cuphead’s bosses are as delightful as the rest of the game. It doesn’t have the outward appearance of something that wants to kill you (it does), because it’s not a game that wants you to think it’ll pull punches (it won’t). Cuphead has a way of making you feel like you’re not playing a game – you’re playing a cartoon, and you’re the protagonist. The most enjoyable thing about Cuphead is that its animation and gameplay are weaved together intricately. One of the things I appreciate the most about Cuphead is that it doesn’t sacrifice its own aesthetics for difficulty and it doesn’t ease up to look better, either. The dreaded, difficult, bane-of-my-existence flying levels are the third type, and feature plenty of dodging through bullet hell enemies. Regular boss battles are the real meat of the game, and depicted like old Betty Boop or Felix the Cat cartoons with title screens as you open them. The “Run ‘N’ Gun” levels are platformers with a mini boss usually at the end. There’s three types of levels in Cuphead (four, technically, but Mausoleums are few, and small potatoes compared to the others). It’s a run n’ gun that has players constantly bob and weave on platforms while pea-shooting a series of delinquent debtors to the Devil. If you somehow haven’t heard, Cuphead is an indie game based on 1930’s rubber hose animation.
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